home: hub: minipeg

ref: bf7a16e59b193714cece221765b046845acb1696
dir: /peg.vcxproj/

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
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    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{5ECEC9E5-8F23-47B6-93E0-C3B328B3BE65}</ProjectGuid>
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    <TargetName>$(ProjectName)</TargetName>
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  <PropertyGroup Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings" />
  <ImportGroup Label="PropertySheets">
    <Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
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  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <ExecutablePath>$(ExecutablePath);$(MSBuildProjectDirectory)\.\bin\;$(MSBuildProjectDirectory)\.\bin\</ExecutablePath>
    <IntDir>$(Configuration)\obj\$(ProjectName)\</IntDir>
    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
      <SubSystem>Console</SubSystem>
    </Link>
    <ResourceCompile>
      <AdditionalIncludeDirectories>win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;DEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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    <ClCompile>
      <AdditionalIncludeDirectories>win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
      <SubSystem>Console</SubSystem>
    </Link>
    <ResourceCompile>
      <AdditionalIncludeDirectories>win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="peg.gyp" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="src\compile.c" />
    <ClCompile Include="src\peg.c" />
    <ClCompile Include="src\tree.c" />
    <ClCompile Include="win\getopt.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets" />
</Project>